package org.crumbleworks.crumbcrane.crate.armed.turret;

import org.crumbleworks.crumbcrane.crate.Crate;
import org.crumbleworks.crumbcrane.crate.armed.TurretCrate;
import org.newdawn.slick.opengl.Texture;

public class RPGCrate extends TurretCrate {

    public RPGCrate(float x, float y, float width, float height, float r, float g, float b, Texture texture, int hitPoints, int damageResistance, int damagePoints, int range, int fireRate) {
        super(x, y, width, height, r, g, b, texture, hitPoints, damageResistance, damagePoints, range, fireRate);
        
        entityID = Crate.RPG_CRATE;
    }
}
